Alexiel Lucifen d'Arte Admin
Posts : 25 Join date : 2013-11-24
Character sheet Organization: Templar Paladins Race: Vampire - True Nosferatu Rank: The Fucking Servant of Evil/Pet Vampire of the Templar Paladins
| Subject: Playable Classes Mon Nov 25, 2013 4:22 pm | |
| Classes are unused until further notice.- Magician:
*This is a WIP Class*
Magicians are any race that has completed the required training to become attuned to either an element on an aspect of astral power (Or multiple). A Dot controls one element, a Line either has an improved master over one or basic control of two, a Triangle either tripled up on one, doubled on one and basic on another element, or a basic understanding of three elements, and so on. Magic takes a long time to master, and thus most who master it are respected.
(Class)Levels of Magi:
Dot -- Novice (lv. 10)Line -- Basic (lv. 20)Triangle -- Advanced (lv. 40)Square -- Master Pentagon -- Artificial
(Class)Combination of Spells: Two Line magi of any element can combine two Line-Level spells to create a Square level spell, while two Triangle magi of any element can combine two Triangle-Level spells to create a Hexagon level spell. They also gain a +2 to their Intelligence.
Available Skills (Select 4 +1 every 11 levels ):
- Basic Weaponry - Line Level Elemental Spells - Wands - Line Level Arcane Spells - Runemancy - Staffs - Lore
Class Kits
Wizard - 10 Elemental Spells Learned - INT of 10 - Level of 15
Sorcerer - 10 Arcane Spells Learned - INT of 12 - Level of 15
- Warrior:
*This is a WIP class*
Warriors are a broad category, encompassing brawlers, knights, and any others who defend themselves with basic weapons. They are a common sight among the lands, typically humans and dwarves, although half-giants are among the most revered. Warriors receive +1 to attack and saving throw rolls, increasing by 1 every level.
(Class) Combat Skills of the Warrior
Parry - If skill role of half the characters Strength and Dexterity is greater than half the Strength and Dexterity of the foe, the following attack has no effect, but it reduces Endurance by 6
(lv. 10) Dodge - If a skill role of the players Dexterity is greater than the Dexterity of the foe, the following attack has no effect, but Endurance is reduced by 8 and the character is unable to attack for one round.
(lv. 15) Charge - The character attacks first, regardless of Dexterity, but Endurance is reduced by 10.
Available Skills (Select 5 +1 every 7 levels)
- One-Handed Blade - Two-Handed Blade - Two-Handed Blunt - Blunt - Exotic - Medium Armor - Heavy Armor - Physical
Class Kits
Crusader - 8 learned Skills - 20 Slaughter Points - 5 Duel Points - STR of 12 - Level of 17
Barbarian - 6 learned Skills - 30 Slaughter Points - 4 Duel Points - STR of 12 - Level of 11
- Lark:
*WIP*
- Huntsman:
*WIP* - Cleric:
Clerics are moral and spiritual leaders, warriors of faith who follow the will of their patron gods. They are usually in the service of a church, but some work as independent heroes, fighting for good whenever he is needed. They have become more warriors than priests, as force of arms speak louder than words. Some clerics have become fanatics, actively seeking heretics and new converts. While most prefer physical combat, some have become attuned to the arcane arts. (Class)Repulsing the UnholyLevel 5 | Turn Undead | 9 AP | Level 11 | Turn Werewolf | 11 AP | Level 17 | Turn Witch | 14 AP | Level 21 | Turn Lich, Kill Undead | 17 AP | Level 30 | Turn Daemon, Kill Werewolf | 21 AP | Available Skills (Select 3 +1 every 7 levels)- One Handed Blade - One Handed Blunt - Two Handed Blade - Dot Level Charms - Triangle Level Restoration - Divination - Holy Icons - Alchemy Class KitsArchon - Level of 20 - INT of 10 - 10 Restoration Spells
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